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AI Insights · Timothy · April 2024

Top 5 Voxel Games on Android in Australia: Q1 2024

Explore the performance of the top 5 voxel games on Android in Australia for the first quarter of 2024, including trends in downloads, revenue, and active users.

Top 5 Voxel Games on Android in Australia: Q1 2024

In the first quarter of 2024, the top 5 voxel games on the Android platform in Australia showed varying trends in downloads, revenue, and active users. Here’s a closer look at their performance:

Crossy Road from HIPSTER WHALE experienced a gradual decline in weekly downloads, starting from around 4.8K in the first week of January and dropping to approximately 2.9K by the end of February. However, there was a slight recovery in March, with downloads reaching about 3.4K in the last week. The game's weekly revenue saw a peak of $182 in the second week of January but generally trended downward, ending the quarter at around $104. Active users also declined from around 16.4K to 13.7K over the quarter.

Minecraft Trial by Mojang showed a consistent decrease in weekly downloads, starting at 2.8K in the first week of January and falling to about 1.7K by mid-March. The active user base followed a similar trend, dropping from around 30.5K to 27.7K by the end of the quarter.

Block Crazy Robo World from Craft Trending Studio had fluctuating download numbers, beginning with 1.9K in the first week of January, peaking at 2.9K in the last week of February, and ending at 1.2K in the final week of March. Active users saw an increase from 14.3K in January to a peak of 17.1K in late February, before settling at 13.7K by the end of March.

Craft World - Building Craft from Craft world Studio witnessed a significant jump in downloads mid-quarter, rising from about 0.7K in early February to 6K by mid-February, before stabilizing at around 2.2K in the last week of March. Active users mirrored this trend, increasing from 1.3K in early February to 7.6K by the end of the month, and then dropping to 4.5K by the end of March.

Block Craft 3D: Building Game by Wildlife Studios had a steady download rate, starting at 2.2K in early January and ending the quarter at 2.8K. Weekly revenue fluctuated, peaking at $288 in the last week of March. Active users saw a decline from 9.6K in early January to 5.8K mid-quarter, before recovering to 8.7K by the end of March.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024